lead texture painter
lead texture painter

Responsible for all UVs and textures for Chappie including 8 progressive damage variations as well as over 100 crowd variation types. I also supervised all the other texture work on the show. Lookdev by Mathias Lautour.

lead texture painter
lead texture painter

Responsible for all UVs and textures for Chappie including 8 progressive damage variations as well as over 100 crowd variation types. I also supervised all the other texture work on the show. Lookdev by Mathias Lautour.

lead texture painter
lead texture painter

Responsible for all UVs and textures for Chappie including 8 progressive damage variations as well as over 100 crowd variation types. I also supervised all the other texture work on the show. Lookdev by Mathias Lautour.

lead texture painter
lead texture painter

Responsible for all UVs and textures for Chappie including 8 progressive damage variations as well as over 100 crowd variation types. I also supervised all the other texture work on the show. Lookdev by Mathias Lautour.

lead texture painter
lead texture painter

Responsible for all UVs and textures for Chappie including 8 progressive damage variations as well as over 100 crowd variation types. I also supervised all the other texture work on the show. Lookdev by Mathias Lautour.

lead texture painter
lead texture painter

Responsible for all UVs and textures for Chappie including 8 progressive damage variations as well as over 100 crowd variation types. I also supervised all the other texture work on the show. Lookdev by Mathias Lautour.

lead texture painter
lead texture painter

Responsible for all UVs and textures for Chappie including 8 progressive damage variations as well as over 100 crowd variation types. I also supervised all the other texture work on the show. Lookdev by Mathias Lautour.

lead texture painter
lead texture painter

Responsible for all UVs and textures for Chappie including 8 progressive damage variations as well as over 100 crowd variation types. I also supervised all the other texture work on the show. Lookdev by Mathias Lautour.

lead texture painter
lead texture painter

Responsible for all UVs and textures for Chappie including 8 progressive damage variations as well as over 100 crowd variation types. I also supervised all the other texture work on the show. Lookdev by Mathias Lautour.

lead texture painter
lead texture painter

Responsible for all UVs and textures for Chappie including 8 progressive damage variations as well as over 100 crowd variation types. I also supervised all the other texture work on the show. Lookdev by Mathias Lautour.

lead texture painter
lead texture painter

Responsible for all UVs and textures for Chappie including 8 progressive damage variations as well as over 100 crowd variation types. I also supervised all the other texture work on the show. Lookdev by Mathias Lautour.

lead texture painter
lead texture painter

Responsible for all UVs and textures for Chappie including 8 progressive damage variations as well as over 100 crowd variation types. I also supervised all the other texture work on the show. Lookdev by Mathias Lautour.

lead texture painter
lead texture painter

Responsible for all UVs and textures for Chappie including 8 progressive damage variations as well as over 100 crowd variation types. I also supervised all the other texture work on the show. Lookdev by Mathias Lautour.

lead texture painter
lead texture painter

Responsible for all UVs and textures for Chappie including 8 progressive damage variations as well as over 100 crowd variation types. I also supervised all the other texture work on the show. Lookdev by Mathias Lautour.

lead texture painter
lead texture painter

Responsible for all UVs and textures for Chappie including 8 progressive damage variations as well as over 100 crowd variation types. I also supervised all the other texture work on the show. Lookdev by Mathias Lautour.

lead texture painter
lead texture painter

Responsible for all UVs and textures for Chappie including 8 progressive damage variations as well as over 100 crowd variation types. I also supervised all the other texture work on the show. Lookdev by Mathias Lautour.

lead texture painter
lead texture painter

Responsible for all UVs and textures for Chappie including 8 progressive damage variations as well as over 100 crowd variation types. I also supervised all the other texture work on the show. Lookdev by Mathias Lautour.

lead texture painter
lead texture painter

Responsible for all UVs and textures for Chappie including 8 progressive damage variations as well as over 100 crowd variation types. I also supervised all the other texture work on the show. Lookdev by Mathias Lautour.

lead texture painter
lead texture painter

Responsible for all UVs and textures for Chappie including 8 progressive damage variations as well as over 100 crowd variation types. I also supervised all the other texture work on the show. Lookdev by Mathias Lautour.

lead texture painter
lead texture painter

Responsible for all UVs and textures for Chappie including 8 progressive damage variations as well as over 100 crowd variation types. I also supervised all the other texture work on the show. Lookdev by Mathias Lautour.

lead texture painter
lead texture painter

Responsible for all UVs and textures for Chappie including 8 progressive damage variations as well as over 100 crowd variation types. I also supervised all the other texture work on the show. Lookdev by Mathias Lautour.

lead texture painter
lead texture painter

Responsible for all UVs and textures for Chappie including 8 progressive damage variations as well as over 100 crowd variation types. I also supervised all the other texture work on the show. Lookdev by Mathias Lautour.

lead texture painter
lead texture painter

Responsible for all UVs and textures for Chappie including 8 progressive damage variations as well as over 100 crowd variation types. I also supervised all the other texture work on the show. Lookdev by Mathias Lautour.

lead texture painter
lead texture painter

Responsible for all UVs and textures for Chappie including 8 progressive damage variations as well as over 100 crowd variation types. I also supervised all the other texture work on the show. Lookdev by Mathias Lautour.